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https://paulgraham.com/greatwork.html #quote
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id:: 659456bf-0eaa-43fe-b3d8-9400b4e10502
There are a lot of forces that will lead you astray when you’re trying to figure out what to work on. Pretentiousness, fashion, fear, money, politics, other people’s wishes, eminent frauds. But if you stick to what you find genuinely interesting, you’ll be proof against all of them. If you’re interested, you’re not astray.
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When I’m reluctant to start work in the morning, I often trick myself by saying “I’ll just read over what I’ve got so far.” Five minutes later I’ve found something that seems mistaken or incomplete, and I’m off.
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Something that grows exponentially can become so valuable that it’s worth making an extraordinary effort to get it started. But since we underrate exponential growth early on, this too is mostly done unconsciously: people push through the initial, unrewarding phase of learning something new because they know from experience that learning new things always takes an initial push, or they grow their audience one fan at a time because they have nothing better to do. If people consciously realized they could invest in exponential growth, many more would do it.
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Being prolific is underrated. The more different things you try, the greater the chance of discovering something new. Understand, though, that trying lots of things will mean trying lots of things that don’t work. You can’t have a lot of good ideas without also having a lot of bad ones. [21]
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Though conservatism is usually associated with the old, it’s the young who tend to make this mistake. Inexperience makes them fear risk, but it’s when you’re young that you can afford the most.
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Spend time lavishly when you’re young, but don’t simply waste it. There’s a big difference between doing something you worry might be a waste of time and doing something you know for sure will be.
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One way to tell whether you’re wasting time is to ask if you’re producing or consuming. Writing computer games is less likely to be a waste of time than playing them, and playing games where you create something is less likely to be a waste of time than playing games where you don’t.
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think of this like a ratio. as long as
producing/consuming > 1
we’re all good. -
zeroing on
consuming
is bad. keep it small to stay curious.
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But perhaps the worst thing schools do to you is train you to win by hacking the test. You can’t do great work by doing that. You can’t trick God. So stop looking for that kind of shortcut. The way to beat the system is to focus on problems and solutions that others have overlooked, not to skimp on the work itself.
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People new to a field will often copy existing work. There’s nothing inherently bad about that. There’s no better way to learn how something works than by trying to reproduce it. Nor does copying necessarily make your work unoriginal. Originality is the presence of new ideas, not the absence of old ones.
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People who do great work are not necessarily happier than everyone else, but they’re happier than they’d be if they didn’t. In fact, if you’re smart and ambitious, it’s dangerous not to be productive. People who are smart and ambitious but don’t achieve much tend to become bitter.
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Curiosity is the best guide. Your curiosity never lies, and it knows more than you do about what’s worth paying attention to.
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Believe it or not, I tried to make this essay as short as I could. But its length at least means it acts as a filter. If you made it this far, you must be interested in doing great work. And if so you’re already further along than you might realize, because the set of people willing to want to is small.
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“anyone who read the great gastby is my friend”
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any friend of gatsby is a friend of mine
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this is a very very interesting read
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